Latest

Preparing for an Era of Rapid Change

eMHIC in News Article

Latest Webinar Replays

GETBETTERGAMES.COM, a startup AI driven gamified digital health platform dedicated to transforming healthcare through gamification.  

Robert Willem Cats in Case Study
The getbettergames-platform aims to become the world’s leading one-stop platform solution for evidence-based and clinically validated serious games, immersive (VR) simulations, and AI-driven digital health solutions that empower people to take greater control of their physical and mental wellbeing.
Share your thoughts
Have quality news or resources to share on the eMHIC Knowledge Bank? We’d love to consider publishing them for our global community.

What De-identification Misses: Trust and Secondary Use in Digital Mental Health

Cindy Hansen in Thought Leadership
This article explores the governance gap that emerges when de-identified mental health records are linked, analysed, and reused, and asks how obligations of trust and confidentiality should follow what has been learned about a person.

Barriers to understanding how many people use AI for mental health support: an estimate and narrative review