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Rocket VR & MGH Hospital Begin Clinical Trial

eMHIC in News Article
At Rocket VR Health, we are transforming the mental health treatment landscape by offering the next generation of digital therapeutics by leveraging proven clinical programs and ultra-realistic 3D environments, Cognitive Behavioral Therapy (CBT) games, and VR-enhanced meditations.

Hope Away from Home: Advancing Digital Mental Health Interventions for Refugees and Marginalized Groups

eMHIC in Case Study
The 20th of June was World Refugee Day, reminding us that almost 110 million people all over the world have been forced to flee their homes because of war, violence, conflict, or persecution, the highest number ever recorded. This year’s

Making The MOST Of Most

eMHIC in Case Study
COVID-19 forced health authorities to investigate how to deliver healthcare, including mental health care, differently. MOST (formerly Moderated Online Social Therapy) is a free digital mental health service for young Australians aged 12 to 25 provides access to self-directed therapeutic

The APEC Digital Hub for Mental Health: Cross-Regional Collaboration to Promote Digital Mental Health Equity

eMHIC in News Article
The importance of promoting mental health and providing timely evidence-based care for people suffering from mental health conditions has perhaps never been so well recognized. Along with its many unprecedented challenges, the emotional toll of the COVID-19 pandemic has raised

Technology That Cares: A Glimpse Into the Future of Mental Healthcare

This webinar explores how emerging technologies like VR, AI, and the Metaverse are transforming mental healthcare—offering new opportunities and raising important questions about their impact, benefits, and risks.

MOHT’s Digital Innovations Reshape Singapore’s Mental Healthcare Landscape

eMHIC in Toolkit
MOH Office for Healthcare Transformation (MOHT) is an innovation office established by the Ministry Of Health (MOH) in 2018 to lead, facilitate and accelerate system-level changes needed to transform healthcare delivery and the empowerment of health and self-management of disease.

Engage Patients With Immersive VR Technology

Gita Barry, president of immersive healthcare at Penumbra, discusses the uses of immersive VR technology for therapy in healthcare settings and at home, and its potential to engage patients and employees.

Immersive VR Headsets to Improve Mental Health Services

£3 million has been funded toward projects generating immersive VR headsets for mental health therapeutics across the UK Mental health problems are experienced by one in four people each year in the UK, but only one in eight adults with

The Startup That Hopes Your Doctor May One Day Prescribe You a Video Game

Play can be therapeutic. But can you dare to imagine a future where gaming is just what the doctor literally ordered? It’s a future that DeepWell DTx is on a mission to secure. The company, which is still in its

Can A.I. Treat Mental Illness?

In the nineteen-sixties, Joseph Weizenbaum, a computer scientist at M.I.T., created a computer program called Eliza. It was designed to simulate Rogerian therapy, in which the patient directs the conversation and the therapist often repeats her language back to her.

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