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“It Can Be Done” – Combating Stigma and Discrimination for Better Mental Health Services in Kazakhstan

In Kazakhstan, innovative approaches to combat and raise awareness of stigma and discrimination are bearing fruit, largely due to the persistent work of the National Scientific Centre of Kazakhstan, with its 2 dedicated Mental Health Centers founded by the Ministry

Mental Health Online: The Journey to Blended Care

In this episode of eMHprac’s Digital Mental Health Musings Series, host, Dr Tania McMahon speaks to Associate Professor Neil Thomas and Dr. Hailey Tremain from Mental Health Online. They discuss the story of Mental Health Online, their pathway to blended

TEDx Talk: The Link Between Big Data and Suicide Prevention

Learning from personal experiences, and the lived experience of other survivors, Dr Sandersan Onie shares his work that uses online data tracking to serve targeted suicide prevention ads.

The Role of Gamification in Digital Mental Health

In the face of high unmet mental health needs and overburdened mental health systems, scalable approaches to increase use of evidence-based interventions are essential. […] A key opportunity for both appeal and stickiness is increased use of gamification.

Mental Health Experts from Around the World Head to New Zealand

Mental Health experts will be at this years 8th Annual eMental Health International Congress on 10 to 11 November 2022, focusing on what’s already working and how to scale the role of digital technologies to improve access to care and

The Power of Technology for People with Disabilities (and the Importance of Co-design)

Society has traditionally excluded people with a disability to its detriment. This article discusses the role of technology in creating an inclusive, safe, supportive and caring world for people with a disability. It is time to shine a spotlight on

Virtual Reality Therapy: Everything You Need to Know

Using virtual reality for entertainment isn’t out of the ordinary. If you’ve ever strapped on a pair of 3-D goggles, you’re likely familiar with how immersive the experience is. But virtual reality isn’t just for fun and games: It’s becoming

‘Virtual influencers’ are here, but should Meta really be setting the ethical ground rules?

Earlier this month, Meta announced it is working on a set of ethical guidelines for “virtual influencers” – animated, typically computer-generated, characters designed to attract attention on social media.

Digital Mental Health Platforms, an Excerpt From ‘Designing and Scaling up Integrated Youth Mental Health Care’

With us being in the midst of a youth mental health crisis, some are questioning whether the current frameworks around youth mental health care are sufficient to support the needs of young people.

Four Ways Artificial Intelligence is Improving Mental Health Therapy

The implementation of artificial intelligence (AI) in mental healthcare is an expanding area. From a clinician’s point of view, AI can be utilised to keep therapy standards high, refine diagnoses, monitor patient’s progress, and justify therapy options that avoid medicating

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